Sure, winning the game consistently by turn four is fun, but wheres the variety, the spice
This power is redundant in 1v1, but in a multiplayer format, it offers a player a way to bypass the usual rules and sweep a win, forcing an interesting dynamic where other players need to protect Shinryus target
Ardyn, the Usurper Braska's Final Aeon Cecil, Dark Knight Deadly Embrace Galian Beast Golbez, Crystal Collector Jecht, Reluctant Guardian Jenova, Ancient Calamity Kain, Traitorous Dragoon Kuja, Genome Sorcerer Midgar, City of Mako Ninja's Blades Noctis, Prince of Lucis Seymour Flux Shinryu, Transcendent Rival Sin, Spira's Punishment Squall, SeeD Mercenary Summon: Primal Odin The Darkness Crystal Trance Kuja, Fate Defied Vincent Valentine Xande, Dark Mage Zenos yae Galvus Zodiark, Umbral God
Emerald / Steel features foil versions of Scar Vengeful Lion and Kronk Head of Security