From my early impressions, Lorcana successfully lands in the middle, offering a gameplay experience with just enough depth in its first set to avoid the sense of a game that exists only as a tacked-on vehicle for collectors to buy cards
Sure, you exile it, and that's sad, but that's three versions of the card if you sacrificed it, and two if you discarded it to something like Faithless Looting
Arlinn Kord is good with Glorybringer but trash otherwise
Arwen's Gift The Bath Song Bewitching Leechcraft Bill Ferny, Bree Swindler Birthday Escape Borne Upon a Wind Captain of Umbar Council's Deliberation Deceive the Messenger Dreadful as the Storm Elrond, Lord of Rivendell Gandalf, Friend of the Shire Glorious Gale Goldberry, River-Daughter Grey Havens Navigator Hithlain Knots Horses of the Bruinen Ioreth of the Healing House Isolation at Orthanc Ithilien Kingfisher Knights of Dol Amroth Lrien Revealed Lost Isle Calling Meneldor, Swift Savior Nimrodel Watcher Pelargir Survivor Press the Enemy Rangers of Ithilien Saruman the White Saruman's Trickery Scroll of Isildur Soothing of Smagol Stern Scolding Storm of Saruman