All prices taken from TCG Player
Then there's my 'Sandy Shores' theme
Badgermole Cub The best new MTG card When WotC added mythic rare cards to MtG in 2008, lead designer Mark Rosewater stated that the ideally, mythic rare cards would feel "very special and unique", "cards like Planeswalkers, most legends, and epic-feeling creatures and spells", and not just "each set's most powerful tournament-level cards." Badgermole Cub, printed in Avatar: the Last Airbender, is a 2/2 for two mana, which turns one of your lands into a tiny creature, and means all of your mana dorks add an extra green mana whenever you tap them

They have 12 or 13 cards instead of 15, and their card distribution is pretty complicated: 1 art card (5% chance of a signature variant) 1 land (15% chance of a foil land) 6 connected cards 35% chance of 5 commons, 1 uncommons 40% chance of 4 commons, 2 uncommon 12.5% chance of 3 commons, 3 uncommons 7% chance of 2 commons, 4 uncommons 3.5% chance of 1 common, 5 uncommons 2% chance of 6 uncommon 1 showcase variant 2 wildcards of any rarity 49% chance of 2 commons 24.5% chance of 1 common, 1 uncommon 17.5% chance of 1 common, 1 rare/mythic 3.1% chance of 2 uncommon 4.3% chance of 1 uncommon, 1 rare/mythic 2.6% chance of 2 rare/mythics 1 rare/mythic 1 foil of any rarity 1 token/ad card with a chance of being a card from The List You basically sacrifice the boosters ability to be used in a Draft for a chance at multiple rares