If ramp doesnt show up, you may start slower than faster Commander decks
This shapes the gameplay as you have to plan ahead, knowing that your summons (and your opponents) wont be around forever
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3 Braska's Final Aeon Cecil, Dark Knight Chaos, the Endless Cloud of Darkness Emet-Selch, Unsundered Exdeath, Void Warlock Fang, Fearless l'Cie Gaius van Baelsar Galian Beast Garland, Knight of Cornelia Golbez, Crystal Collector Hades, Sorcerer of Eld Jecht, Reluctant Guardian Jenova, Ancient Calamity Judge Magister Gabranth Kain, Traitorous Dragoon Kefka, Court Mage Kefka, Ruler of Ruin Kuja, Genome Sorcerer Locke Cole Neo Exdeath, Dimension's End Noctis, Prince of Lucis Ragnarok, Divine Deliverance Reno and Rude Rufus Shinra Sephiroth, Fabled SOLDIER Sephiroth, One-Winged Angel Sephiroth, Planet's Heir Seymour Flux Shinryu, Transcendent Rival Sin, Spira's Punishment Squall, SeeD Mercenary The Darkness Crystal Trance Kuja, Fate Defied Ultimecia, Omnipotent Ultimecia, Time Sorceress Vincent Valentine Xande, Dark Mage Yiazmat, Ultimate Mark Zenos yae Galvus Zodiark, Umbral God